Re:Mobilize is a modification for Quake that adds in new features around advanced movement, such as a grapple hook, trampolines, and wire meshes. Version 1.2 was recently released, which includes some new tools, as well as a set of new maps. One of which is one I contributed, titled Reverse Polarity.
My aim with Reverse Polarity was to create something built more around exploration, similar to my Arcane Dimensions map, Grit Under the Eyelid. As a result, the layout is more vertically-oriented, with many layers on top of one another. I selected Rubicon 2 for the primary theme, choosing to also skin enemies accordingly. Re:Mobilize is built on top of Progs_Dump 3, which allows for more extensive monster customization, so I was able to apply models from the Rubicon 2 & Alkaline mods.
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