Stop.

I have a new map for Quake out, this time as part of FireBlu Jam! It’s a small Runic themed map that I planned and put together over about 2 days.
As is the case with Doom’s fireblu texture, this jam is full of alternating red and blue textures, and at times, flashing lights.
Overall, there are some maps with some really smart use of these textures. Of particular note is Fire Is Raging Eagerly. Blu Lingers Underneath. by IceColdTofu, FIREBLU Infestation by Avix, and Rottensweet by Adib Murad.
Updates:
This map has also been updated to better support co-op play (along with the rest of the pack). Also, if you have issues with photosensitivity, there is an alternative version in the Slipseer discussion tab that does without the animated red-blue texture.

Upright in Blue is another Quake map, this time built on Arcane Dimensions. I put it together roughly over two weeks in total for Explore Jam 3. As such, the map doesn’t feature any combat, and instead focuses on exploration and collection of secrets (in this specific case, company memos).
It’s based on the locations seen at the start of Center World, Chapter 7, when Heather visits Darzi at Calgary Gate. This time, the building is explored at night, when it is (mostly) empty. However, you will learn that someone is aware of your presence.
The jam as a whole is quite varied, with a lot of sink your teeth into. Simon “Sock” O’Callaghan has contributed two maps, in addition to the start map, which itself is filled with puzzles to solve and much to explore. Aesopolis’ contribution, Nook of the Earth, is one of my personal favorites, that I also highly recommend checking out!
Some of these maps will cause Quakespasm to crash. It is recommend to play with VKQuake or Ironwail.